Episode 10: How to Describe Villains, Pt 1: First Impressions

In this episode, I adapt the principles for describing people to the more specific task of describing villains. For the most part, we’re still looking at first impressions, so I focus on:

  • Aura
  • Physical Presence
  • Connections
  • Dialog

But I also address how to take cues from mental ability scores so that you have a better sense of how to deliver dialog and embody that villain, as well as how to describe their interactions with the player characters. What next? More discussion of villain descriptions and strategies to make it easier to describe them on the fly. A discussion about monsters and how to describe them. And at some point, we’ll move on to describing magic items, artifacts, and spells.